| Doctor Benway ( @ 2005-02-20 16:53:00 |
"Heinekin?! PBR Motherfucker!!"
There exist multiple ethical or metaphysical realities simultaneously, each much like the others, but ruled by different tendencies or forces. The protagonist exists in the reality most familiar to the audience-- for all intents and purposes, 'normality'. The protagonist foretells their eventual crisis when they show an interest in the other realities which are somehow revealed: places that most people are unaware of, or ignore, or are frightened of; places which are populated not by characters, but the personification of skeletons in the characters' closets, where human interaction is motivated not by a need for sociability, but by a collective anxiety over dirty little secrets. This other-world is so compelling, so different, that it eventually claims the protagonist, causing a collision between the world and the other-world. The protagonist cannot and does not exist in one or the other, but is torn between them violently, causing intense disorientation and trauma. These events come to a head in the form of a third reality, a separate place in space-time which is an elaborate and deceptive maquette of the world, but in which the physical, temporal and ethical laws that shape the human experience are broken-- a purgatory of sorts. The protagonist is doomed to live in non-time until a heroic event can take place: a symbolic decision or action which anchors the protagonist in one reality or the other, allowing him to escape the fundamentally upsetting ethical and physical ambiguity for a more coherent reality.
There exist multiple ethical or metaphysical realities simultaneously, each much like the others, but ruled by different tendencies or forces. The protagonist exists in the reality most familiar to the audience-- for all intents and purposes, 'normality'. The protagonist foretells their eventual crisis when they show an interest in the other realities which are somehow revealed: places that most people are unaware of, or ignore, or are frightened of; places which are populated not by characters, but the personification of skeletons in the characters' closets, where human interaction is motivated not by a need for sociability, but by a collective anxiety over dirty little secrets. This other-world is so compelling, so different, that it eventually claims the protagonist, causing a collision between the world and the other-world. The protagonist cannot and does not exist in one or the other, but is torn between them violently, causing intense disorientation and trauma. These events come to a head in the form of a third reality, a separate place in space-time which is an elaborate and deceptive maquette of the world, but in which the physical, temporal and ethical laws that shape the human experience are broken-- a purgatory of sorts. The protagonist is doomed to live in non-time until a heroic event can take place: a symbolic decision or action which anchors the protagonist in one reality or the other, allowing him to escape the fundamentally upsetting ethical and physical ambiguity for a more coherent reality.